Free-software implementation of Counter-Strike.
Free-software implementation of Counter-Strike running on the FTE QuakeWorld engine.
The goal of this project is to provide an open-source version of Counter-Strike 1.5. Counter-Strike, being one of the most popular multiplayer games to exist, hasn’t had a free-software implementation done until now. ** This project distributes no assets from either Half-Life or Counter-Strike. You have to provide them yourself. ** ** This project shares no code with the Half-Life SDK. The entities are re-creations based on descriptions on TWHL.info. ** ** Read the HL SDK EULA to find out why. **
Five cool random things you can do with this:
All the weapons are implemented, so are the gamemodes:
The game is playable as long as you don’t care about the radar/overview display.
Optional step: Copy the ‘valve’ folder from your Half-Life installation in order for all assets to show up
You might get away with using the cstrike folder from the Steam version of Counter-Strike 1.6, or any older version than 1.5 - but they are not supported. I will not try to recreate 1.6 or any other earlier versions specifically. I may however add additional, optional features that will emulate behaviour of later versions of Counter-Strike.
Spike - Creator of FTE QuakeWorld and FTEQCC (Website)
TWHL - Mapping Community with CS/HL entity information (Website)
This repository uses no content from Half-Life nor the original Counter-Strike, for credits as to who created the ORIGINAL Counter-Strike, please visit WebArchive - counter-strike net